OmoroShoot briefRoll 038Ser.05
Sports-Game UI aesthetic photography reference
RecTC 00:00:00:00

Sports-Game UI

Shoot the athlete like a card and the room like a broadcast, then let the numbers lead

Roll 0385 frames0 / 5 shot
Frames00/05
sports game ui
SET

The setup

Shoot briefHD[sports game ui]00:00:00:00Stop ■
Brief Int(sports-game-.BRF)

Sports-Game UI

01 LightStadium floodlight: hard, top-heavy, with glare and a cool blue fill, so skin and kit read as broadcast rather than editorial. Overlays are lit by their own glass. Gold is the only warm light and it belongs to the trophy.
02 WardrobeFictional kits in signal red and electric blue with white numerals, warm-up gear in black. No real club, league or sponsor marks anywhere on the garment.
03 LocationA stadium or arena under floodlights
04 Palette
DIR

Director's note

The numbers are the subject. Every frame has one oversized numeral and the athlete is cropped to serve it. Keep the league fictional all the way down: kits, crests, sponsors, names. If it starts to read as a SaaS dashboard, add the floodlight and the card frame back; if it starts to read as a real broadcast, take the sponsor out.

All 151 director’s notes, printable: Director’s Briefs, $8
VF

Viewfinder

Live

Four controls on the brief's own plate · the meter is real, so you can blow a frame

Sports-Game UI reference frame
Standby50mmf/5.6 · 1/125 · ISO 400

Running the list sets the camera for every shot in turn. Load your own photo to light and expose a frame you actually shot.

LGT

Light the set

3 lamps

Drag a lamp and watch the frame above change. The brief's own note is the preset

KeyThe light that makes the pictureMediumEye level
FillHow far into shadow you can seeMediumEye level
BackRound at the front, where it is just another fillOffEye level
On the brief
CS

Contact sheet

00 / 12

Nothing on the sheet yet. Set the camera, then take a frame.

SEQ

Shot list

00 / 05

Tap a pad to mark the frame shot · saved on this device

Scoreboard: a fictional match-day scoreboard band in stadium white on ink black, two team colours in signal red and electric blue, tabular numerals oversized, one gold accent for the leadersetup50mm
Player card: a single athlete silhouette cropped fast at the shoulder against a floodlight glare, gold foil frame, a giant numeral, condensed caps label zonesetup50mm
Match day: a wide stadium under floodlights rendered as a broadcast overlay, lower-third panels, glass overlays, no crowd faces readablewide24mmthru glass
Stat sheet: a grid of stat bars and rating numerals on black, red and blue against white, the hierarchy carried by size alonesetup50mm
Trophy: a chrome trophy under a single light on ink black with gold and white bands, the composition of a season-end screensetup50mm
Rolling
Take it to set: all 151 briefs as one PDF · $8
LOC

Locations

04
A stadium or arena under floodlightsA tunnel or locker room lit like a broadcastA studio set built as a scoreboardA card table for the trading-card frames
REF

Explore the aesthetic

Style guideColor palette
DOC

About this brief

How do I photograph the Sports-Game UI aesthetic?

Shoot the athlete like a card and the room like a broadcast, then let the numbers lead.

The numbers are the subject. Every frame has one oversized numeral and the athlete is cropped to serve it. Keep the league fictional all the way down: kits, crests, sponsors, names. If it starts to read as a SaaS dashboard, add the floodlight and the card frame back; if it starts to read as a real broadcast, take the sponsor out.

Director's note

What shots should I get for a Sports-Game UI photo shoot?

Leave with every frame on this list.

Shot list

  1. Scoreboard: a fictional match-day scoreboard band in stadium white on ink black, two team colours in signal red and electric blue, tabular numerals oversized, one gold accent for the leader
  2. Player card: a single athlete silhouette cropped fast at the shoulder against a floodlight glare, gold foil frame, a giant numeral, condensed caps label zone
  3. Match day: a wide stadium under floodlights rendered as a broadcast overlay, lower-third panels, glass overlays, no crowd faces readable
  4. Stat sheet: a grid of stat bars and rating numerals on black, red and blue against white, the hierarchy carried by size alone
  5. Trophy: a chrome trophy under a single light on ink black with gold and white bands, the composition of a season-end screen
What lighting works for Sports-Game UI photography?

Stadium floodlight: hard, top-heavy, with glare and a cool blue fill, so skin and kit read as broadcast rather than editorial. Overlays are lit by their own glass. Gold is the only warm light and it belongs to the trophy.

Light

Where should I shoot Sports-Game UI photography?

Scout these before anything else.

Locations

  1. A stadium or arena under floodlights
  2. A tunnel or locker room lit like a broadcast
  3. A studio set built as a scoreboard
  4. A card table for the trading-card frames
What wardrobe works for Sports-Game UI photography?

Fictional kits in signal red and electric blue with white numerals, warm-up gear in black. No real club, league or sponsor marks anywhere on the garment.

Wardrobe

Omoro Studio · Creative System

Generate shoot references in the Sports-Game UI style

Omoro reads your visual references and generates images in your exact aesthetic. Build a mood board before the shoot or create composite references for your client.

Join the waitlist